Type:
Bee-Bots
Curriculum Links to:
PSHE
Computer Science Concepts: Programming
Computational Thinking Concepts & Approaches:
-
Tinkering
Computer Science Concepts: Programming
Computational Thinking Concepts & Approaches:
RESOURCE OVERVIEW:
This activity involves pupils tinkering with Bee-Bots to find out what they do and how to program them. They will start to understand the very simple programming language – the command buttons – used by Bee-Bots.
PUPIL OBJECTIVES:
- I can tinker to find out about Bee-Bots.
TEACHING ASSESSMENT OPPORTUNITIES:
- Observe and listen to pupils in their exploration. Are pupils confident to tinker independently or do they wait for instruction? Do they copy others or try new and novel ways of using the Bee-Bot? Do they ask questions about what the device can do and try out different ways of using the Bee-Bot?
LESSON TIMING: 10-15 min
EQUIPMENT REQUIRED:
- Flipchart for concept map of things that use computers.
- Bee-Bots.
- Mats (optional).
- Command cards (optional – see download resource link above).
- Fakebots (optional – see download resource link above).
- Challenge word cards (optional – see download resource link above).
- Other materials for pupils to use e.g. long pieces of paper to make tracks, pens, colouring equipment, paper to make mazes, routes, storyboards, music for Bee-Bot dancing etc (optional).