BF_microbit_R-IMAGE_LITTERfinal (1)

UKS2 Barefoot meets micro:bit - Litter Hunt

BF_microbit_R-IMAGE_LITTERfinal (1)

Age: 9-11 years

Type: Classroom

Curriculum Links to: Science

The UKS2 Barefoot meets micro:bit - Litter Hunt has been rated 1 stars
In this activity, pupils learn about the role of variables in storing data. Pupils then program the micro:bit to act as a counting device, using variables. They then use their counter to investigate the amount of litter around their school. 

This lesson in your curriculum

micro:bit Lesson 1 - Litter Hunt

Computing

Curriculum aims

  • can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems

Subject content

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information

micro:bit Lesson 2 - Litter Hunt


Computing

Curriculum aims

  • can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems

Subject content

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information

Science

  • Y4 - Living things and their habitats - recognise that environments can change and that this can sometimes pose dangers to living things