Classroom Sound Monitor

Controlling physical systems with Scratch

Age: 7-11 years

Type: Scratch

Curriculum Links to: Science, D&T

The Classroom Sound Monitor has been rated 4 stars

RESOURCE OVERVIEW:

In this activity pupils create a sound monitor for their classroom. The sound monitors they create are examples of control programs they take information from an input sensor (a microphone), and use this information to alter the output of the program (displaying a warning message if pupils are too noisy).

Optional: Schools with Lego Education WeDo hubs and motors may choose to use this equipment to have an additional movement output, such as waving a flag when pupils are too noisy.

PUPIL OBJECTIVES:

  • I can write a control program.
  • I can create a control system.

TEACHING ASSESSMENT OPPORTUNITIES:

  • Informal teacher assessment of progress during lesson. Focus on: pupils’ understanding of functions of input, output devices and of control programs; pupils’ design for a sound monitor; pupils’ ability to implement design as program in Scratch.
  • Formal summative assessment of designs and Scratch projects (completed in pairs).

LESSON TIMING: 60 min