Type:
AI, Artificial Intelligence, Unplugged
Curriculum Links to:
Science, Art
Computer Science Concepts: Inputs, Data
Computational Thinking Concepts & Approaches:
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Patterns
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Debugging
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Evaluation
Computer Science Concepts: Inputs, Data
Computational Thinking Concepts & Approaches:
“How Computers Learn” is a brand-new unplugged lesson for ages 5–7 that introduces pupils to Artificial Intelligence in a playful, age-appropriate way. Through drawing, discussion and exploration, children discover how computers learn from information—and why they sometimes make mistakes.
No devices needed—just curious minds and creative thinking. It’s a great way to kick off the term with something new, relevant and engaging
Presentation Slides
Access to URLs in the presentation
Art Materials: paper, colouring pencils / pens, paints or
Access to a paint app such as Paintz (free)
Two large display sheets labelled "Cat" and "Dog"
This lesson in your curriculum
Computing – KS1 – National Curriculum
can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
Technologies – Digital Literacy
I can explore and experiment with digital technologies and can use what I learn to support and enhance my learning in different contexts.
Technologies – Computing Science
I can explore and comment on processes in the world around me making use of core computational thinking concepts and can organise information in a logical way.
I understand how computers process information.
access and manage data and information
Investigate, make predictions and solve problems through interaction with digital tools
Talk about, review and make improvements to work, reflecting on the process and outcome
consider the sources and resources use
Computation is the foundation of our digital world
I can use computational thinking techniques, through unplugged or offline activities
am beginning to explain the importance of accurate and reliable data to ensure a desired outcome